Topic: virtual reality

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TalentQuest partners with PES University, Unity to launch AR/VR CoE in Bangalore

The centre will provide a one-year AR/VR certification programme, resulting in a diploma from PES University.

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Virtual reality giants unveil VirtualLink as a standardized cable that may simplify VR rigs

Oculus, Valve, AMD, and Microsoft have backed VirtualLink, a new VR display consortium that will use USB-C as a standardized interface for VR devices.

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VR pilot launched for residents with dementia

Samsung Electronics Australia and Uniting – which operates a number of residential care homes across NSW and the ACT – are partnering to provide dementia patients with virtual reality and 360 degree video experiences.

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Cybershoes let you physically run through virtual reality from the comfort of your chair

Cybershoes are like a VR treadmill, but without the treadmill. Or the standing.

6 ways Facebook uses AI

Facebook is putting artificial intelligence to use to identify porn, protect Mark Zuckerberg and (someday) connect to your brain waves.

Hololens augmented reality enters the operating theatre at Imperial College

Imperial College London is trialling Microsoft's mixed reality Hololens headsets for skin graft surgeons at St Mary's Hospital, London.

Flaccid phone features foment ‘flagship fatigue’

The smartphone market isn’t growing. Average phone prices are declining. And brash smartphone startups are going out of business. That’s the good news.

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Michael Dell kicks off Dell Technologies World 2018

14,000 descend upon Las Vegas to experience, envision and realize their digital future.

Time for 5G pragmatism

It's a familiar story. A new technology—in this case, 5G—emerges with a vision for industry transformation, sporting numerous use-cases that have yet to prove their market worth.

Everything you need to know about 5G

5G is set to be the fifth-generation of standardized mass-scale wireless broadband. To phrase it a bit more loosely, it’s the thing that will connect your phone and other smart devices to the internet when you’re not using Wi-Fi in the future.

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The future of work depends on AI-human partnerships

According to McKinsey, robots could potentially replace 800 million jobs by 2020. However, with the right training, the workforce can embrace this advancement rather than fear it. The responsibility falls on the government and companies to aid the workforce with skill training that can better prepare them for the coming advancements.

HTC Vive vs. Oculus Rift vs. Windows Mixed Reality: What's the difference?

Windows PC owners have three virtual reality platforms to choose from: Here's how the Oculus Rift, HTC Vive, and Windows Mixed Reality VR headsets compare, compete, and overlap.